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The Agent 12 Experience

by Bob Forward

Bob Forward working on a model helicopter.Like many red-blooded American boys my age (47 in 2005) I grew up with two major entertainment influences on my life; cultural icons that spoke to the depths of my soul and profoundly influenced the entirety of my spiritual and creative growth.

I am speaking, of course, of Godzilla and Thunderbirds.

Sure, I was aware that the main characters were either marionettes or a man in a large rubber suit, but who cares about plot and character development when you are twelve years old? The point was: they blew stuff up.

Real stuff.

Miniatures, sure, but there is a certain visceral satisfaction in watching elaborately sculpted model cities being stomped into oblivion by huge latex feet, especially when accompanied by blasts of real flame and showers of actual sparks. And the Thunderbirds, with their real rockets streaming fire and smoke and oil refineries erupting into infernos of dramatic display - all Lucas' modern technical brilliance and CG excellence still never evokes the same gut-deep satisfaction of watching something real get blown to smithereens.

The palmcorder with which 'Agent 12' was shot.So when my boys and I were old enough to begin messing with a video camera (my sons were old enough for years but my wife had some doubts about my own maturity) the first thing we did was get a bunch of illegal fireworks and a robotic dinosaur and some army men and proceed to spend the next two days injuring ourselves, terrifying the dogs, and alarming the neighbors making our own 3-minute Godzilla homage. The result, entitled Monster Attack! was admittedly crude in the extreme, but remains a hoot to watch. We destroyed most of the contents of my son's toy chest in the process, and without a single regret.

In fact, crude though the result was, we were impressed by two things. One was the amazing amount of detail that modern toys contained these days and how well it showed up on video. The other was how incredibly lousy real fireworks worked for special effects. It had already been decided that we would make another, more elaborate film, one with real people in it - but it was obvious that commercial fireworks were out. Thus it fell to me as the only available adult (at least in the legal sense) to learn what I could about pyrotechnics.

Photo of the F12 flying machine.Thank goodness for the Internet. Even as we began scripting, storyboarding, and preparing props for the project we had entitled Agent 12 (a James Bond-like character in a world apparently populated entirely by 12-year-old boys) I was teaching myself as much as I could about miniature and stage pyrotechnics. Magicians especially had long since worked out flashy but reasonably safe pyrotechnic effects, and these had the benefit of being nearly silent and designed for indoor use. Sound effects could always be added in post. Additionally, my twelve-year-old was a brown belt in karate at the time, so we simply recruited the other cast members from the dojo. At the time, this was done simply in order to increase the opportunities for fight scenes, but I soon learned that I had been wiser than I knew.

Let me tell you, if you have to work with kids - work with kids trained in martial arts.

Face it, with kids, you're not likely to win any acting awards anyway. And kids are kids - they are going to mess around between takes. But kids that have spent a couple of years having a sensei snap them to attention on command and who have already practiced doing dives, rolls, and elaborate staged fight sequences for karate tournaments have no trouble doing the same on the set. They take direction beautifully and never complain. The only problems I ever had were with a couple of real child "actors" who were no better at performing than my karate kids and who tended to miss shoots because they were at auditions. After the second missed shoot I recast both their roles with additional dojo recruits and never looked back.

We built sets out of Styrofoam insulation and lit them with shop lights from Home Depot. Bags of salt for the water softener served as sandbags which could be dumped into the softener after use. And a large green sheet and a green plywood slab on sawhorses served as our "war table." Elaborate battles between radio-controlled tanks, planes on strings, and the largest, coolest toy robot we could find were all staged there.

In the process, new talents were discovered. A couple of the kids turned out to be surprisingly good actors. One revealed a knack for building miniatures and models. Two turned out to be talented editors, and one of them was a terrific second camera as well.

Still from 'The Return of Agent 12'.It took almost a year of working evenings and weekends, but we got it done. Agent 12 was completed, all 15 minutes of it, and is available for download at www.detonationfilms.com. More importantly, we all learned an incredible amount about filmmaking in the process and we never stopped having fun. By the time we were done a sequel was already in the works, and since we had acquired a reputation for actually finishing a project we had no shortage of volunteers. We're now in the process of wrapping up The Return of Agent 12 and it is also available for download. But in the meantime, nearly all my young assistants have enrolled in filmmaking classes. They've gotten a taste of what passed for Hollywood in my garage, and they liked it. Look for their names in the credits, and if you are in the industry, remember them.

Because chances are, you could be working for one of them soon!


This article first appeared in AMPS Movie Makers volume 15, no. 4 July 2005.
It is reproduced by kind permission of the author and editor.

Decoratibe dividing line.